| Class | Description |
|---|---|
| GraphicEqualizerPattern | |
| LifePattern | |
| LXModelPattern<T extends LXModel> |
Templatized version of the LXPattern class, which strongly types a particular model.
|
| LXPattern |
A pattern is the core object that the animation engine uses to generate
colors for all the points.
|
| LXPattern.Placeholder |
Placeholder pattern for when a class is missing
|
| Enum | Description |
|---|---|
| GraphicEqualizerPattern.Plane |
LX library by Mark C. Slee. © 2012-2020