public class Noise extends Object
Constructor and Description |
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Noise() |
Modifier and Type | Method and Description |
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static float |
stb_perlin_fbm_noise3(float x,
float y,
float z,
float lacunarity,
float gain,
int octaves) |
static float |
stb_perlin_noise3_seed(float x,
float y,
float z,
int x_wrap,
int y_wrap,
int z_wrap,
int seed) |
static float |
stb_perlin_noise3_wrap_nonpow2(float x,
float y,
float z,
int x_wrap,
int y_wrap,
int z_wrap,
int seed) |
static float |
stb_perlin_noise3(float x,
float y,
float z,
int x_wrap,
int y_wrap,
int z_wrap) |
static float |
stb_perlin_ridge_noise3(float x,
float y,
float z,
float lacunarity,
float gain,
float offset,
int octaves) |
static float |
stb_perlin_turbulence_noise3(float x,
float y,
float z,
float lacunarity,
float gain,
int octaves) |
public static float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap)
public static float stb_perlin_noise3_seed(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap, int seed)
public static float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset, int octaves)
public static float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves)
public static float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves)
public static float stb_perlin_noise3_wrap_nonpow2(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap, int seed)
LX library by Mark C. Slee. © 2012-2020